Your first model
Most PushForm models start the same way: draw a flat shape, then push or pull it into a solid. This guide makes a simple board.
Open a new Model document before you start.
Draw a rectangle
Section titled “Draw a rectangle”- In the Draw group of the toolbar, choose Rectangle from the Shape dropdown.
- Click once for the first corner.
- Before you click again, type the width, press Tab, type the height, then press Enter.
You now have a flat rectangular face. Press Escape at any point to cancel an unfinished rectangle.
Push it into a solid
Section titled “Push it into a solid”- Choose Push/Pull.
- Click the rectangle and move the pointer away from it. You’ll see a preview of the solid.
- Type the thickness and press Enter, or click again to set it where the preview is.
The face is now a solid board. Push/Pull on one of its faces later to make it longer, wider or thicker. On a solid, a negative distance pushes into it.
If something goes wrong
Section titled “If something goes wrong”- Undo with Ctrl+Z (or Cmd+Z on macOS).
- A loose line can’t be pushed. The boundary must be closed and flat so PushForm can fill it with a face.
- PushForm keeps solids valid. If an operation can’t produce a valid solid, it’s rejected and nothing changes.
Next: find your way around.